Gameplay Programmer (Rocket League)
We are looking for Gameplay Programmers to implement and maintain gameplay systems in Rocket League and future projects.
Responsibilities:
- Designing and creating technical specifications for major gameplay features and systems
- Working closely with fellow programmers, artists, and designers to create and iterate on game features
- Using strong critical thinking to problem solve and debug programs
- Contribute unique, personal ideas toward all aspects of the game’s production and development
- Optimize and maintain existing game systems
Ideal Qualifications:
- CS Degree or equivalent professional game development experience
- Strong skills in C++ and experience with scripting languages
- Experience working on a live service or online multiplayer game
- Strong mathematical skills
- Experience working with any of the current generation of consoles
- Must be a strong collaborator willing to accept and respond to critical feedback
- Self-motivated, strong work ethic, and able to work independently
- Passionate about personal development and takes advantage of opportunities to continuously improve
Additional Preferred Software Experience:
- Unreal Engine
- Visual Studio
- Perforce