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Gameplay Programmer (Rocket League)

We are looking for Gameplay Programmers to implement and maintain gameplay systems in Rocket League and future projects.
Responsibilities:
  • Designing and creating technical specifications for major gameplay features and systems
  • Working closely with fellow programmers, artists, and designers to create and iterate on game features
  • Using strong critical thinking to problem solve and debug programs
  • Contribute unique, personal ideas toward all aspects of the game’s production and development
  • Optimize and maintain existing game systems
Ideal Qualifications:
  • CS Degree or equivalent professional game development experience
  • Strong skills in C++ and experience with scripting languages
  • Experience working on a live service or online multiplayer game
  • Strong mathematical skills
  • Experience working with any of the current generation of consoles
  • Must be a strong collaborator willing to accept and respond to critical feedback
  • Self-motivated, strong work ethic, and able to work independently
  • Passionate about personal development and takes advantage of opportunities to continuously improve
Additional Preferred Software Experience:
  • Unreal Engine
  • Visual Studio
  • Perforce